February 2025 - May 2025
At Hyperkani's game studio, I worked as part of the game development team, focusing on level design for Stunt Bike Extreme and Stunt Car Extreme. My responsibilities included learning and utilizing the Unity development platform, which uses C# as its scripting language, to design, implement, and test game levels. My goal throughout the internship was to produce development solutions for the final product.
My level in Stunt Car Extreme.
The level in the editor.
I designed and developed an app to residents of the same building stay connected. The application allows users to request help from neighbours, share updates, and make announcements related to their housing community. I implemented both the front-end and back-end. Through building this application, I deepened my understanding of modern web development, including client-server communication and database integration.
Front page of the app.
Announcement comment section.
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As part of my thesis, I designed and developed a real-time messaging platform with customizable nicknames and the ability to create or join chat rooms. This involved planning the app’s features, designing the user interface, and implementing both the front-end and back-end functionality. This project gave me valuable experience in full-stack development and deepened my understanding of real-time communication technologies.
Front page and room listing.
Chat room view.
I made a website for a taxi company. This included designing and developing the site. In addition to the website, I created the content and collaborated with a friend to design the company’s logo. This project gave me valuable hands-on experience in both web design and branding.
Landing page of the website.
Contact form for the clients.
If you have any questions, opportunities, or just want to say hi, feel free to reach out using the form on the right. I'll get back to you as soon as possible!